5e SRD >Spells >

Lock and Load

2nd-level transmutation

Casting Time: 1 bonus action

Range: Touch

Components: V, S

Duration: Concentration, up to 1 minute

You touch a firearm, enchanting it so that it automatically loads the powder and ammunition after being fired. This temporarily negates the loading property of the firearm; the wielder doesn’t have to use an action or bonus action to reload it, and if they can make multiple attacks per round, they can use the firearm for any or all of them. The powder and ammunition are drawn from the wielder’s equipment (if the wielder is out of either, the spell cannot reload the weapon).

This spell is especially useful when cast on a cannon.

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, you can affect one additional weapon for each spell slot above 2nd.

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Ptolus Monte Cooks City by the Spire (5e) Copyright 2021 Monte Cook Games. Author Monte Cook. 5e Conversion Sean K. Reynolds, Bruce R. Cordell