5e SRD >Spells >

Magic Vestment

2nd-level transmutation

Casting Time:1 action
Components:V, S, F
Duration:Concentration, up to 1 hour

You touch a nonmagical garment or suit of armor. Until the spell ends, that garment becomes magic armor with a +1 bonus to AC.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the bonus increases to +2. When you use a spell slot of 6th level or higher, the bonus increases to +3.

Section 15: Copyright Notice

Legendlore Core Rulebook Copyright © 2021 Onyx Path, LLC. Author(s): Elizabeth Chaipraditkul, Matthew Dawkins, Jacqueline Penny Hart, Travis Legge, Megan Mackie, Ashley May, Katriel Paige, Roman Trevisanut, Steffie de Vaan, Vera Vartanian, Ashley Warren

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