5e SRD >Spells >

Magic Whistle

4th-level transmutation

Casting Time: 1 action

Range: Touch (Special)

Components: V, S, M (a non-magical arrow)

Duration: Concentration, up to 1 minute

You instantly transmute a normal arrow into a self-moving, metal arrow. For the duration of the spell you can command the arrow with a series of whistles and chirps to strike 1 target within 60 feet of itself as a bonus action. You cannot speak while this spell is active. Make a ranged spell attack, dealing 2d6 piercing damage on a hit. On your next turn you can command the arrow to strike another target within 60 feet, or the same target by making a 30-foot circle back to the first target. If the arrow is more than 300 feet away from you, the spell ends. If your concentration is held on this spell for a full minute, the arrow will remain an inert metal arrow for 24 hours. It deals 2d6 piercing damage when fired from any bow.

At Higher Levels. If this spell is cast with an 8th level spell slot, you can create 2 metal arrows from 2 normal arrows. You can command both as a bonus action on your turn with a series of sharp whistles.

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Lasers & Liches: Tales from the Retroverse - Test Wave 3 Player's MTX Creator(s) Chris Lock, Lluis Abadias Copyright 2021