5e SRD >Spells >

Manufacture

5th-level transmutation (ritual)

Casting Time: 10 minutes
Range: 60 feet
Components: V, S, M (an amount of raw materials, see below)
Duration: Permanent

You turn an amount of raw materials into finished goods. You must have an amount of raw materials need to make an item, iron and wood for spear, leather and cloth for clothing, or gold and brass for a clock. This amount of raw materials is consumed during the casting of the spell. The raw material need not be processed but must be inert and not coming directly from a living creature; you can make a variety of wooden objects out of a fallen tree, but the spell fails if the only source of raw material is from a living creature. At the end of the spell the finished good is complete and whole, just as if it came out of a master craftsman’s shop.

You can only use this spell to create an object weighing less than 500 lbs whose total dimensions would fit in a 10-foot cube. Only mundane items can be created, you cannot use this to create magical items. You must know what the item you are creating is, but do not know how to make it yourself. The item can be as simple as a spear or as complex as a clock.

At higher levels. If you cast this spell using a spell slot of 6th level or higher, the weight of the object you can create increase by a factor of ten, and the size of the cube it must fit in to increases by 10 feet.

Section 15: Copyright Notice
The Lost Lands World Setting: 5th Edition Rules Addendum, © 2020, Frog God Games; Author Kenneth Spencer