Marid’s Blessing

2nd-level transmutation

Casting Time:1 action
Range:30 feet
Components:V, S, M (a glass bottle of water wrapped in silk)
Duration:Concentration, up to 1 minute
Classes: cleric, druid, sorcerer, warlock, wizard

You call upon the genie masters of the sea to strengthen a sea creature. This includes beasts, monstrosities, plants, and other creatures native to aquatic terrain. The target gains advantage on Strength and Constitution checks, gains 2d6 temporary hit points, and its attacks with natural weapons (such as claws) become magical, gaining a +1 bonus to attack rolls and damage rolls. In addition, the targets are coated in a thin bluish sheen that allows them to survive out of water with no ill effects as long as the spell persists.

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, you can target one additional creature for each slot level above 2nd.

Section 15: Copyright Notice

The Dragon’s Hoard #20 © 2022, Legendary Games; Authors Jason Nelson, Miguel Colon, Alex Riggs, Mike Myler, Robert J. Grady, Michael “solomani” Mifsud, Darrin Drader, Matt Kimmel, Scott D. Young.

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