5e SRD >Spells >

Melancholic Lycanthropia

8th-level enchantment

Casting Time: 1 action

Range: 150 feet

Components: V, S

Duration: Instantaneous

Classes: Sorcerer, Wizard

The affected creature believes it is a werewolf and that it can transform into a wolf when the moon is full.

You convince a humanoid that it is a werewolf. The humanoid takes 4d6 psychic damage and must make a Wisdom saving throw. On a failed save, the humanoid must make a Wisdom saving throw each hour on the night of a full moon or it must use its action before moving on each of its turns for the next minute to make a melee attack against a creature other than itself. It targets loved ones first and then random creatures. Once the creature succumbs to its madness, it no longer needs to make Wisdom saves until the next full moon. At the end of every 30 days, the creature can repeat its saving throw against this spell. If it succeeds on its saving throw, the spell ends. The spell can also be ended by greater restoration, heal, or wish.

Section 15: Copyright Notice
5E RPG: Gothic Adventures. Copyright 2021, Mal and Tal Enterprises, LLC; Author Michael Tresca.