Murk

1st-level transmutation

Casting Time:1 action
Range:Self (20-foot radius) Components: V, S, M (a handful of mud or silt)
Duration:Concentration, up to 1 minute
Classes: druid, ranger, sorcerer, warlock, wizard

You fill the water around you with silt and algae, decreasing visibility as if the area is heavily obscured, though the spell’s effect does not extend out of the water. A fast current (including those created by spells) disperses the murk in 1 round, while slower moving currents clear the water in 4 rounds.

Section 15: Copyright Notice

The Dragon’s Hoard #20 © 2022, Legendary Games; Authors Jason Nelson, Miguel Colon, Alex Riggs, Mike Myler, Robert J. Grady, Michael “solomani” Mifsud, Darrin Drader, Matt Kimmel, Scott D. Young.

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