Night School

3rd-level Divination (dreaming)

Classes bard, cleric, warlock, wizard

Casting Time 6 hours (dreaming)

Range 30 feet

Components V, S

Duration: 24 hours (or until target sleeps again)

Dreaming Descriptor Spells with the “dreaming” descriptor. Spells with the dreaming descriptor can only be cast while taking an 8-hour or longer long rest. You must have the spell slots needed to do so when you go to sleep, but the same slots are also expended when you wake—you cannot regain them for use the next day. You cannot cast more than 8 spell-levels worth of dreaming spells in a single night. These spells generally have casting times of hours, but those are hours during which you are asleep. Regardless of how long you sleep, you cannot cast more than 8 hours worth of dreaming spells in one 24-hour period. Dreaming spells with a duration of “1 day or until expended” also end if you sleep for 1 hour or more before they are expended.

You cast this spell while sleeping, and the target must also be asleep for the entire casting time. You create a dream school, with phantasmal instructors who teach the subject about a single topic or technique. The target becomes proficient with the skill or, if already proficient, gains advantage on checks with that skill. A target can only benefit from one night school at one time.

Section 15: Copyright Notice

Dream Magic, 5e © 2020, Owen K.C. Stephens; Author: Owen K.C. Stephens. Project manager and Planning: Lj Stephens. Bon Vivant: Stan!

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