1st-level divination

Casting Time: 10 minutes

Range: Touch

Components: V, S, M (incense and a bit of mushroom)

Duration: Concentration, up to 8 hours

Dreams can be gateways to understanding, and you can induce such prophetic and insightful dreams in yourself and others. You touch a willing creature of your choice.

The creature immediately falls into an enchanted dream state and remains that way for the full length of a normal long rest for that creature, unless awakened or if the target chooses to end the spell early.

During this long rest, the target experiences dreams and visions centering around one event or question of its choice, specified at the casting of the spell. The answer in the dreams may be literal, or it may be wrapped in symbolism, omens, and metaphor and left to the dreamer to interpret. This spell doesn’t disrupt the target’s long rest, and the target can still gain the benefits of a long rest if it finishes the long rest while affected by this spell.

If the target’s sleep is interrupted, this spell ends and must be cast again for the target to experience the dreams again.

Elves and other creatures with immunity to magical sleep can choose whether or not to be affected by this spell.

This spell has no effect on Constructs or Undead.

Section 15: Copyright Notice

Deep Magic Volume 2 ©2023 Open Design Llc; Authors: Celeste Conowitch and Jon Sawatsky.

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