5e SRD >Spells >

Open Mind

2nd-level enchantment

Classes: bard, legendary shaman, sorcerer, warlock, wizard

Casting Time: 1 action

Range: touch

Components: V, S

Duration: Concentration, up to 1 minute

You crush the mental defenses of the target, causing it to have disadvantage on Wisdom and Intelligence saving throws on a failed saving throw for as long as you concentrate on the spell and for 1 round after you stop concentrating on it. A successful Wisdom saving throw negates this effect. If the target is currently using a spell or spell-like ability that grants it protection or immunity against divination or enchant spells, you can attempt an Intelligence (Arcana) ability check to identify that spell as a free action when you touch the target. If you identify such an effect, you can forgo the normal effect of open mind and instead attempt to dispel that effect, as if you had cast dispel magic in a 2nd level spell slot.

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Legendary Shamans (5E) © 2021, Legendary Games; Author Miguel Colon.