Prophetic Dreams

3rd-level Divination (dreaming)

Classes bard, cleric, druid, warlock

Casting Time 6 hours (dreaming)

Range self

Components V, S

Duration: 24 hours or until expended

Dreaming Descriptor Spells with the “dreaming” descriptor. Spells with the dreaming descriptor can only be cast while taking an 8-hour or longer long rest. You must have the spell slots needed to do so when you go to sleep, but the same slots are also expended when you wake—you cannot regain them for use the next day. You cannot cast more than 8 spell-levels worth of dreaming spells in a single night. These spells generally have casting times of hours, but those are hours during which you are asleep. Regardless of how long you sleep, you cannot cast more than 8 hours worth of dreaming spells in one 24-hour period. Dreaming spells with a duration of “1 day or until expended” also end if you sleep for 1 hour or more before they are expended.

You cast this spell while sleeping. Your dreams predict events that may occur during the next day. You have 2 prophecies you gain. Twice during the next 24 hours you can expend a prophecy as a reaction to gain one of the following benefits. You must declare you are using the bonus before the check or save is made, and can only select each benefit once during the day.

  • Advantage on one saving throw.
  • Advantage on one skill check.
  • Advantage on one initiative check.
Section 15: Copyright Notice

Dream Magic, 5e © 2020, Owen K.C. Stephens; Author: Owen K.C. Stephens. Project manager and Planning: Lj Stephens. Bon Vivant: Stan!

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