5e SRD >Spells >

Protection From Technology

2nd-level abjuration

Classes: cleric, druid, fighter (eldritch knight), warlock, wizard

Casting Time: 1 action

Range: Touch

Components: V, S, M (a pinch of powdered copper)

Duration: Concentration up to 10 minutes

Until the spell ends, one willing creature you touch is protected against constructs and other technological creatures.

The protection grants several benefits. Constructs and other technological creatures have disadvantage on attack rolls against the target. The target also can’t be grappled, paralyzed, or stunned by them. If the target is already grappled, paralyzed, or stunned by such a creature, the target has advantage on any new saving throw against the relevant effect.

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