5e SRD >Spells >

Psychic Leech

2nd-level enchantment

Classes: sorcerer, warlock, wizard

Casting Time: 1 action

Range: 30 feet

Components: S

Duration: Concentration, up to 10 minutes

One creature you can see must make a Wisdom saving throw.

On a failed saving throw, the target experiences feelings of ennui and lethargy, gaining one level of exhaustion for the spell’s duration. While the target is within the spell’s range, you gain advantage on Strength and Dexterity checks and saving throws and attack rolls. On a successful saving, the target only suffers one level of exhaustion until the end of their next turn and you receive no advantage. This spell has no effect if it targets a creature that already has exhaustion.

Section 15: Copyright Notice
The Dragon's Hoard #5 © 2021, Legendary Games; Lead Designer: Jason Nelson. Authors Matt Kimmel, Michael 'solomani' Mifsud, Scott D. Young, Mark Hart, Thurston Hillman, and Jeff Ibach.