Raise Elder

6th-level necromancy

Casting Time: 1 hour

Range: Touch

Components: V, S, M (a diamond worth at least 1,000 gp, which the spell consumes)

Duration: Instantaneous

This spell is identical to raise dead, but it works only on a creature that died of old age. The spell grants the raised elder one additional year of life. The raised creature has entirely white hair, its eyes are weak, and it loses 2 points each from Strength and Constitution; no magic less potent than a wish can restore these lost points. In all other respects, the creature can live out its life normally until the added year elapses.

Raise elder has no effect if it’s cast on the same creature a second time.

Section 15: Copyright Notice

Deep Magic Volume 2 ©2023 Open Design Llc; Authors: Celeste Conowitch and Jon Sawatsky.

This is not the complete section 15 entry - see the full license for this page