5e SRD >Spells >

Rallying Respite

7th-level transmutation

Casting Time:1 action
Range:30-foot sphere centered on you
Components:V, S, F
Duration:Concentration, up to 1 minute

By channeling potent magical forces, you compress time in your immediate vicinity. When you cast this spell, the flow of time is altered for all creatures within a 30-foot-radius sphere centered on you. While you concentrate, time is sped up for the affected creatures, giving them one hour of respite, allowing all creatures in the area to complete a short rest. Doing so confers all benefits of completing a short rest normally.

Once the spell has begun, any creature attempting to leave the affected area must succeed on a Strength saving throw or be knocked prone within the affected area. Any creature attempting to enter the affected area from outside bounces off the perimeter of the affected area and must make a Constitution saving throw, suffering 11d10 force damage on a failed save and half as much on a success. Nonmagical projectiles fired or thrown into the area burn to ash while magical projectiles fired or thrown into the area are unharmed, but land harmlessly as soon as they are fully within the area of effect.

If your concentration is broken while maintaining this spell, you must succeed on a Wisdom saving throw, suffering 11d10 psychic damage on a failed save and half as much on a success.

Section 15: Copyright Notice

Legendlore Core Rulebook Copyright © 2021 Onyx Path, LLC. Author(s): Elizabeth Chaipraditkul, Matthew Dawkins, Jacqueline Penny Hart, Travis Legge, Megan Mackie, Ashley May, Katriel Paige, Roman Trevisanut, Steffie de Vaan, Vera Vartanian, Ashley Warren

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