Ray of Rupturing

4th-level necromancy (cleric, sorcerer, warlock, wizard)

Casting Time 1 action

Range 30 feet

Components V S

Duration 1 minute

You fire a beam of necrotic energy into a target causing their internal organs to burst one at a time. When the ray strikes a target they take 3d6 necrotic damage and must make a Constitution saving throw or be poisoned for one round. Then, at the beginning of each of your turns the creature takes and additional 3d6 necrotic damage and becomes poisoned for one round. A successful Constitution saving throw halves the damage and negates the poisoned condition. If a creature makes two successive saving throws against this spell it ends.

Section 15: Copyright Notice

Breath of Life: The Lathspell (5e), © 2023, Orphaned Bookworm Productions, LLC, Authors: Connor Bates and Norman Mitchell Jr.

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