Redeemer of Souls

9th-level enchantment

Casting Time:1 action.

Range:Touch

Components:V, S, M (a fragment of your life energy)

Duration:Instantaneous

You touch an evil-aligned creature, stare into its eyes, and look deep into its very soul. You sacrifice a part of your vitality to send the evil-aligned creature to another plane of existence and have a vision in which it can see all the potential of a life lived by the virtues of the good. This spell strains the confines of your soul so much that you take 10d10 necrotic damage, which can’t be reduced or prevented by any means.

The creature must succeed on a Wisdom saving throw, or be banished to a harmless demiplane that looks like it’s straight out of heaven. The creature sees itself helping the poor, saving the innocent, praying in a temple, and fighting the good fight around every corner; and witnesses the serenity, peace, and happiness it might have experienced if it had chosen this different path. The target can be deeply affected by, and may even choose to be redeemed as a result of these visions.

The vision lasts a year in the demiplane and an hour in the material plane. After an hour, if the creature has decided to walk the path of atonement, it reappears in the space it left or in the nearest unoccupied space if that space is occupied. If the target does not wish to be atoned, it returns somewhere in its native plane of existence and it cannot use the benefits of planar travel for 10d100 years by any means.

Section 15: Copyright Notice

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