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1st-level transmutation

Classes: druid, ranger

Casting Time: 1 action

Range: Touch

Components: V, S

Duration: Concentration, up to 1 minute

You infuse a creature with natural magic, increasing its ability to recover from wounds. For the duration, in the beginning of each of its turns, the creature regains 1d4 hit points.

This spell has no effect on undead or constructs.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the healing increases by 1d4 for each slot level above 1st.

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