Rest of the Ancestors

2nd-level necromancy

Classes cleric, druid

Casting Time 1 action

Range 30 ft.

Components V, S, M (holy symbol)

Duration concentration, up to 1 hour

By means of this spell, the caster commands animated unintelligent undead to rest. Roll 8d6; the total is how many hit points of creatures this spell can affect.

Creatures within 20 feet of a point you choose within casting range are affected in ascending order of their current hit points. The undead that has the lowest current hit points, falls to the ground rendered inanimate for the duration of the spell, or if the undead takes damage.

Subtract each undead’s hit points from the total before moving on to the creature with the next lowest hit points.

An undead creature’s hit points must be equal to or less than the remaining total to be affected by the spell. If the animated undead is crafted from dwarven corpses, the remains are rendered inanimate for 24 hours, even if the caster ceases concentration or the spell duration ends. At Higher Levels: When you cast this spell using a spell slot of 3rd level or higher, roll an additional 2d6 hit points of undead to affect for each slot level above 2nd.

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