Sacred Hammer

2nd-level evocation

Classes cleric

Casting Time 1 action

Range 30 ft.

Components V, S, M (holy symbol)

Duration 1 minute

You create a spectral, magic two-handed great hammer into the hands of the caster. Only the caster may use the weapon, and the spell ends if the hammer is dropped. The caster strikes with the sacred hammer, making a melee spell attack against a creature On a hit, the target takes force damage equal to 2d8 + your spellcasting ability modifier. As a bonus action on your turn, you can make a second attack with the sacred hammer. Critical hits with the sacred hammer occur on a natural roll of 19 or 20. The sacred hammer is considered magical for the purpose of creatures that can only be struck by magical weapons.

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