Shadow Whip

Illusion cantrip

Casting Time: 1 action

Range: 30 feet

Components: V, S, M (area of dim light or darkness)

Duration: Instantaneous

A tentacle of semi-solid shadow lashes out at a target within range. On a successful melee spell attack, the tentacle deals 1d6 cold damage and, if the target of Large size or smaller, it gains the grappled condition until the beginning of your next turn.

The damage of this spell increases by 1d6 at 5th level, then again at 11th and 17th level to a maximum of 4d6 cold damage.

Section 15: Copyright Notice

5e Options: Rogue Archetypes Shadow Warrior ©2015, Rogue Genius Games. Designers: Owen K.C. Stephens and Rich E. Howard.

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