Shape of the Wind

Transmutation cantrip

Casting Time:1 action

Range:60 feet

Components:V

Duration:Concentration, up to 1 minute

You choose a point within range and a warm wind blows within a 15-foot-radius sphere centered on it. Wind, in the shape of Tiny animals (of your choice), runs freely within the area. You create one of the following magical effects within range:

  • A creature of your choice within the sphere must succeed on a Wisdom saving throw or be charmed by you for the duration or until it leaves the area.
  • Ranged weapon attacks passing through the area are made with disadvantage for the duration.
  • Nonmagical flames go out.
  • You can warm the area up or cool it down. However, you cannot cool it down to freezing temperatures, or warm it up to scorching temperatures.
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