Sinner’s Mark

5th-level divination

Casting Time:1 action

Range:Touch

Components:V, S

Duration:Instantaneous

You hold the hand of a creature and learn whether or not it has sinned in the last week by reading the marks on its hand.

The creature must also succeed on a Wisdom saving throw or you see a cryptic vision about the sins it committed. If the creature has no hands, you can look at its eyes, face, or any other body part that the GM approves of.

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