Stumble Gap

1st-level conjuration

Casting Time:1 action
Range:30 feet
Components:V, S
Duration:Concentration, up to 1 minute
Classes: bard, ranger, warlock, wizard

You create a shallow set of shifting extradimensional holes in the ground in one 5-foot square. Any creature within that square or entering it later must make a Dexterity saving throw, falling prone and taking 1d6 bludgeoning damage on a failure. A Medium or smaller creature that succeeds on its save does not fall but is knocked off balance, having its movement reduced by 10 feet and taking a -1 penalty on attack rolls and ability checks until the end of its next turn.

Section 15: Copyright Notice

The Dragon’s Hoard #19 © 2022, Legendary Games; Authors Jason Nelson, Miguel Colon, Alex Riggs, Mike Myler, Robert J. Grady, Michael “solomani” Mifsud, Darrin Drader, Matt Kimmel, Scott D. Young.

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