5e SRD >Spells >

Sun Ray

3rd-level evocation

Casting Time: 1 action

Range: Self (60-foot line)

Components: V, S, M (a crystal or lens)

Duration: Instantaneous A beam of golden sunlight shines from your hand in a 5-foot-wide, 60-foot-long line. Each creature in the line must make a Constitution saving throw or take 6d6 radiant damage and be blinded until your next turn. On a successful save, it takes half as much damage and isn’t blinded by this spell. Undead and oozes have disadvantage on this saving throw.

At Higher Levels: When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd.

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Mystery Cults: Sekhmet, Copyright 2020, Bloodstone Press

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