Tiger Trap

4th-level conjuration

Classes: druid, ranger

Casting time: 1 action

Range:100 feet

Components:V, S, M (miniature shovel costing 10 gp and a tiger claw)

Duration:8 hours or until discharged

This spell creates a magical covered pit trap that triggers whenever a creature enters the 20-foot by 20-foot area.

Once triggered, the tiger trap activates and creates an extradimensional pit 20 feet square and 20 feet deep, lasting for 1 minute. A creature standing in the area must succeed a Dexterity saving throw or fall into the pit, taking 2d6 bludgeoning damage from the fall. In addition, when the pit is created it also summons a tigerSRD, which attacks all other creatures entering the pit. If the tiger is killed, its body disappears but the pit remains for the remainder of its duration. One round after the tiger trap is triggered, its covering reappears, and it is once more hidden from view. When the cover has reappeared, creatures within the pit cannot climb out. The cover of the tiger trap can be broken through with a DC 20 Strength check or by dealing 50 damage to it.

A tiger trap can be detected and disarmed as a magical trap. If the tiger trap is triggered and its cover then closes, the trap can again be found and disarmed as a magical trap. Disarming it can force the opening to appear and remain open. A creature that sees the tiger trap open and activated gains a +4 bonus on Wisdom (Perception) ability checks and ability checks to disarm it while it is closed.

At Higher Levels: When you cast this spell using a 5th level spell slot or higher, the pit becomes 10 feet deeper and the falling damage increases by 1d6 for each slot level above 4th. When your heroes are on the hunt for fabulous treasure, they need all their abilities in tip-top shape, with an array of awesome character options tailored for every kind of campaign. In this section, you’ll find a wide array of druid circles, fighter martial archetypes, bard colleges, warlock patrons and invocations, and more, along with fantastic feats for any class.

Section 15: Copyright Notice

The Dragon’s Hoard #8 © 2021, Legendary Games; Jason Nelson, Miguel Colon, Robert J. Grady, Michael “solomani” Mifsud, Matt Kimmel, Scott D. Young, Mark Hart, and Jeff Ibach

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