5e SRD >Spells >

Touch Blast

1st-level evocation

Casting Time: 1 action

Range: Touch

Components: V, S

Duration: Concentration, up to 1 hour

Classes: Sorcerer, warlock, wizard

You touch a surface or an object and lay a magical trap which appears as a glowing rune the size of your hand which lasts for the duration. You choose both the trigger and the effect at the time of casting.

  • Trigger. You may either have the rune triggered by a creature moving within 5 feet of the it, or by telepathically triggering it.
  • Effect. The rune explodes and any creature within 5 feet of the rune must make a Dexterity saving throw taking 3d6 fire damage on a failed save, or half as much on a success. Alternatively, the rune explodes in a flash of light, and any creature within 5 feet must make a Constitution saving throw or be blinded until the end of your next turn. After either effect takes place, the spell ends.
Section 15: Copyright Notice
Galder’s Gazetteer Author(s) Matt Click, Gabe Hicks, Jess Ross