Twine Double

3rd-level illusion

Classes: wizard

Casting Time:1 action


Components:V, S, M (cloth and twine)

Duration:10 minutes

You shape an illusory duplicate of yourself. The duplicate is a creature, partially real and formed from cloth and twine, and it can take actions and otherwise be affected as a normal creature. The double looks exactly like you except its eyes are balls of twine (DC 10 Intelligence (Investigation) check to recognize double’s strange eyes). It wears clothing and gear that appear exactly like what you are wearing at the time of casting. Its copies of your magic items are nonfunctional but radiate magic and have the same auras as your items. Its aura is identical to yours. It is an animated object, a creature of the construct type, that has half your hit point maximum, cannot attack, has no special abilities, and has a +0 bonus on all saves and checks.

The twine double is friendly to you and creatures you designate. It obeys your spoken commands, moving and acting in accordance with your wishes and acting on your turn in combat. You know what the double is experiencing, and when controlling it telepathically you can see and hear everything it sees and hears, though events at your location may drown out the sensory inputs from the double. If you cast this spell again, any currently active duplicates you created with this spell are instantly destroyed.

When your heroes are on the hunt for fabulous treasure, they need all their abilities in tip-top shape, with an array of awesome character options tailored for every kind of campaign. In this section, you’ll find a wide array of druid circles, fighter martial archetypes, bard colleges, warlock patrons and invocations, and more, along with fantastic feats for any class.

Section 15: Copyright Notice

The Dragon's Hoard #5 © 2021, Legendary Games; Lead Designer: Jason Nelson. Authors Matt Kimmel, Michael 'solomani' Mifsud, Scott D. Young, Mark Hart, Thurston Hillman, and Jeff Ibach.

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