5e SRD >Spells >

Wall of Roses

5th-level evocation

Casting Time: 1 action

Range: 120 feet

Components: V, S, M (a rose petal)

Duration: Concentration, up to 1 minute

Classes: Druid, ranger

A wall of thorny roses springs up and blooms from a solid surface within range. You choose to make the wall up to 60 feet long, 20 feet high, and 1 foot thick, or a ringed wall up to 20 feet in diameter, 20 feet high, and 1 foot thick. The wall blocks line of sight. When the wall appears, each creature within its area must make a Dexterity saving throw. On a failed save, a creature takes 3d8 piercing damage and is restrained, or half as much damage on a successful save and is not restrained. A restrained creature can make a Strength saving throw at the beginning of its turn against the spell DC. On a success, it frees itself.

The first time a creature enters the wall on a turn or ends its turn there, the creature must make a Dexterity saving throw. It takes 3d8 slashing damage on a failed save, or half as much on a successful one.

The wall has AC 12 and 20 hit points per 10-foot section, and is vulnerable to fire damage.

At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, the damage increases by 1d8 for each slot level above 5th.

Section 15: Copyright Notice
Galder’s Gazetteer Author(s) Matt Click, Gabe Hicks, Jess Ross