5e SRD >Spells >

Warp Wood

2nd-level transmutation (ritual)

Casting Time: 1 action
Components: V, S
Range: Touch
Duration: Instantaneous

You cause wood to bend and warp, permanently destroying its straightness, form, and strength. A warped door springs open (or becomes stuck, requiring a Strength check to open, at your option). A boat or ship springs a leak. Warped ranged weapons are useless. A warped melee weapon causes a -4 penalty on attack rolls.

You may warp one object of no more than 5 cubic feet.

Alternatively, you can unwarp wood (effectively warping it back to normal) with this spell, straightening wood that has been warped by this spell or by other means. Make whole, on the other hand, does no good in repairing a warped item. You can combine multiple consecutive warp wood spells to warp (or unwarp) an object that is too large for you to warp with a single spell. Until the object is completely warped, however, it suffers no ill effects.

At Higher Levels: When you cast this spell using a spell slot of 3rd level or higher, the volume of wood you may warp increases by 5 cubic feet per spell level.