5e SRD >Spells >

Withering Touch

7th-level necromancy

Classes: cleric, sorcerer, warlock, wizard

Casting Time: 1 action

Range: touch

Components: V, S

Duration: instantaneous

You touch a creature and its flesh instantly putrefies, rots, and sloughs off, leaving it crippled. The target must succeed a Constitution saving throw or its Strength and Constitution scores are each reduced by 1d6. In addition, you can attempt a melee spell attack in order to target one of the target’s limbs; if your attack succeeds and the target fails its Constitution saving throw, that limb or natural weapon is permanently withered and becomes useless for combat. If the limb is used for movement, including an arm for climbing, wing for flying, leg for walking, or tail for swimming, the target’s Dexterity is also reduced by 1d6 and that movement speed is halved. Only a regenerate or wish can reverse the effects of withering touch. This spell has no effect on any creature lacking flesh, such as constructs, elementals, oozes, and plants. When your heroes are on the hunt for fabulous treasure, they need all their abilities in tip-top shape, with an array of awesome character options tailored for every kind of campaign. In this section, you’ll find a wide array of druid circles, fighter martial archetypes, bard colleges, warlock patrons and invocations, and more, along with fantastic feats for any class.

Section 15: Copyright Notice
The Dragon’s Hoard #9 © 2021, Legendary Games; Authors Jason Nelson, Miguel Colon, Robert J. Grady, Michael “solomani” Mifsud, Matt Kimmel, Scott D. Young, Mark Hart, and Jeff Ibach