Zephyr Movement

Conjuration cantrip

Class(es): Druid, sorcerer, wizard, warlock

Casting Time:1 bonus action

Range/Area: Touch

Components:V, S

Duration:Till the start of your next turn.

Damage/Effect: Movement

You summon tiny air elementals that propel the targeted creature along, allowing it to move faster or jump further. You choose one of the two following effects when you cast the spell:

  • The target’s jump distance is doubled until the spell ends
  • The target’s speed increases by 10 feet until the spell ends.
Section 15: Copyright Notice

Stone Mother’s Assault - © 2020, Adrian Arduini; Author: Adrian Arduini

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