Prerequisite(s): Strength 13 or higher
You have learned to emulate the skittering movement of the arachnids so precious to your kin.
- You gain advantage on Strength (Athletics) checks made to climb surfaces.
- Climbing doesn’t halve your speed.
- You may attempt a Strength (Athletics) check against DC 20 to gain climb speed equal to your base speed until the end of your round. This movement does not cost extra movement.
Section 15: Copyright Notice
Underworld Races and Classes © 2017 AAW Games LLC; Designers: Thilo Graf and Mike Myler