Your eyes are accustomed to penetrating the murk of the sea and the creatures lurking in it.
Prerequisite(s): Perception proficiency, swim speed.
- You can see out to double the normal range in the water. If you have darkvision, the range of that darkvision is also doubled underwater.
- When your attack misses a creature in the water due to obscurement, you can reroll that attack once.
- You have advantage on Wisdom (Perception) rolls when underwater.
Pirate Campaign Compendium © 2018, Legendary Games; Lead Designer Jason Nelson. Authors: Alex Augunas, Jeff Gomez, Matt Goodall, Jim Groves, Tim Hitchcock, Victoria Jaczko, Jonathan H. Keith, Lyz Liddell, Thomas J. Phillips, Alistair J. Rigg, Alex Riggs, Loren Sieg, Neil Spicer, Todd Stewart, Rachel Ventura, Michael D. Welham, Linda Zayas-Palmer.