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Dreadful

You are a master of fear in all its forms, and you are difficult to rattle. You gain the following benefits:

  • Increase your Charisma score by 1, to a maximum of 20.
  • You have advantage on saving throws against being frightened.
  • You gain proficiency in the Intimidation skill, and your proficiency bonus is doubled for any ability check you make that uses that skill.
  • You can try to frighten a creature within 30 feet of you that can see and hear you. As an action, you make a Charisma (Intimidation) check contested by the target’s Wisdom saving throw. If you succeed, the target is frightened of you until the end of your next turn. This is a nonmagical effect.
  • When you cast a spell or use a class feature that would render one or more targets frightened, you can choose to either double the range of the effect, or target twice as many creatures as you could normally affect within range.
  • When you cast a spell or use a class feature that would render one or more targets frightened, the duration of the effect is doubled if it is normally 1 minute or longer; if the effect normally lasts for less than 1 minute, you can increase its duration to 1 minute, but the target can make a new saving throw at the end of each of its turn, ending the effect on a successful save.
Section 15: Copyright Notice

Scarred Lands Player’s Guide © 2016 Onyx Path Publishing Authors: Bill Ashbless, Jason Bolte, Chris Cowger, Adam Eichelberger, Alain Giorla, Nathan Knaack, Chris Sims, Eddy Webb