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Marksman

As a condition for making use of this feat, you must forsake your movement on this turn. Whenever you take the Attack action with a ranged weapon against a target that you can see, you can use a bonus action to gain one of the following benefits:

  • Focus: You cannot have disadvantage to your attack, unless you have disadvantage from multiple sources at the same time. Additionally, your attack ignores half cover and three-quarters cover.
  • Take Aim: If your attack is successful, add a +2 bonus to the damage. In addition, your attack scores a critical hit on a roll of 19 or 20.
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Fateforge Role-Playing Game Adventurers Core Rulebook Copyright © 2019 Studio Agate Joëlle ‘Iris’ Deschamp