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Deep One Might

Prerequisite(s): Constitution 13 or higher, must have a deep one ancestor Traces of deep one ancestry manifest in your body, giving you some partially or obviously ichthyic features, particularly in regard to your hands and teeth. You also sprout gills.

You gain the following benefits:

  • Increase your Strength score by 1, to a maximum of 20.
  • You can breathe air and water and don’t have to spend extra movement when swimming.
  • You grow webbed claws on your hands and when you make an unarmed strike with a claw it deals 1d6 slashing damage and has the light and finesse properties.
  • You grow monstrous fangs and when you make an unarmed strike with your bite it deals 1d6 piercing damage and has the light and finesse properties.
Section 15: Copyright Notice

Sandy Petersen’s Cthulhu Mythos, © 2018, Petersen Games; Authors: Sandy Petersen, David N. Ross, James Jacobs, Arthur Petersen, Ian Starcher.