5e SRD >Gamemastering >Variant or Alternative Rules and Options (other Publishers) >Hypertech >Backgrounds and Feats >Feats >

Cybernetic Implant

You have acquired a technological modification to your body, perhaps replacing a missing limb or sense and in some way enhancing your abilities. This feat is not required if a cybernetic system you gain merely puts you back to the way you were. This is for when you’ve gone out of your way to become smarter, better, faster, or stronger.

You gain the following benefits:

  • Increase your Constitution score by 1, to a maximum of 20.
  • You gain one cybernetic benefit from the Cyborg Implants list on page 21 in Chapter 2.

This feat may be selected multiple times, so long as you select a different cybernetic benefit each time.

Section 15: Copyright Notice

HYPERLANES Developer Ryan Chaddock Copyright 2017 Scrivened, LLC