5e SRD >Gamemastering >Variant or Alternative Rules and Options (other Publishers) >Hypertech >Gambits >

Shadowy Manipulations

Level 4
School Influence
Target Self
Range 10 ft.
Pull Time Action
Duration Concentration, up to 3 hours
Scale Personal

You become invisible to anyone outside of this gambit’s range. You have advantage on persuasion skill checks made against any creature within the gambit’s range. The gambit ends if you take a hostile action.

Section 15: Copyright Notice

HYPERLANES Developer Ryan Chaddock Copyright 2017 Scrivened, LLC