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Mercenary

The galaxy is a dangerous place. Some people get by with words, wealth, or titles. You get by with a rifle and a suit of armor.

You’ve spent years as a merc, selling your services to crime lords and corporations alike. You know the boredom of guard duty and the thrill of a well-planned heist. Being a gun for hire isn’t the most glamorous job, but it beats joining the military and getting sent to the front lines to die.

You’re on your own now, but with a crew you’re coming to trust.

You still call upon the skills you developed working for your old bosses, and from time to time you’re still tempted to take a job here and there. Money isn’t everything, but it is something.

Skill Proficiencies: Perception, Intimidation
Tool Proficiencies: Gambling Set
Languages: One of your choice

Equipment: A chronometer, a gambling set, handcuffs, a set of casual clothes, and 15 credits.

Feature: Guard Duty

Most of being a mercenary isn’t fun. In fact, it can be downright dull. It involves standing, sitting, or patrolling with a gun in your hands. Most of the time nothing of note happens, so becoming a successful mercenary means mastering your boredom. You learned to distract yourself without losing your edge when it comes to keeping an eye on things.

This self-mastery now allows you to continue any given activity for a nearly indefinite period of time without rest or need to change things up. You do not get fatigued from continuing an activity for long periods, and your passive perception does not go down due to tiredness.

In your head, you might be playing cards or reliving a sporting event. But you’re all toughness and vigilance on the outside.

Suggested Characteristics

d6 Personality Trait
1 I’ll do anything for the right price.
2 I’m honestly just in it for the thrill.
3 I’m secretly very sentimental about my friends.
4 I actually enjoy the boring parts of merc work.
5 I’m always the first to begin partying after a job.
6 I’m embarrassed that I’m a “good guy” now.
d6 Ideal
1 My Word. I always honor a contract or handshake deal. (Lawful)
2 Pals. I always help my close allies. They’re all I have. (Good)
3 Freelance. I’ll always be my own boss from now on. (Chaotic)
4 The Money. I always consult my pocketbook during ethical dilemmas. (Evil)
5 Hard Work. The work I do is important. (Any)
6 Guilt Free. All of these employers are scum, so I work for whoever pays best. (Neutral)
d6 Bond
1 I was bodyguard for an important politician at one point.
2 I was hired to kill someone and didn’t fulfill the contract.
3 This crew saved me from depression following a hard job.
4 I will be rich someday.
5 My weapon is my only real friend.
6 I’ve lost a lot of buddies on the job. I need to find a way to honor them.
d6 Flaw
1 I’ll take any bribe if nobody is gonna die because of me.
2 I have a lot of enemies out there.
3 I party too hard.
4 I spend my earnings as fast as I get paid.
5 I’m very condescending about weapons use.
6 I have a habit which can give away my presence, such as smoking or whistling.
Section 15: Copyright Notice

HYPERLANES Developer Ryan Chaddock Copyright 2017 Scrivened, LLC