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Whip of Command

Weapon (whip), rare (requires attunement)

You gain a +1 bonus to attack and damage rolls made with this weapon. When an attack is made with this whip and it lands against a creature that isn’t a construct or undead, you can choose to cast command as a part of the action. The creature must then make a DC 14 Wisdom saving throw or fall under the effects of a command spell. The magical effects of this whip can only target a single creature at a time.

Section 15: Copyright Notice

Knights of the Shadow Realm, Copyright 2020, David Barrentine