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Globe of Devious Entrapment

Wondrous item, rare

This item looks like a 1 ft. diameter glass orb filled with water. Its surface is cool to the touch. If you maintain contact with it for more than a round you must make a DC 16 Charisma saving throw. If you fail, you shrink and are drawn into the orb. The water inside the orb is a gate to the Plane of Water, where you are sent.

The globe has AC 20 and takes 30 hit points of damage to crack. It is immune to acid, necrotic, poison, psychic, and radiant damage and vulnerable to bludgeoning, force, and thunder damage. If it is cracked within 3 rounds of trapping a character, the character within reappears in the nearest unoccupied square.

Section 15: Copyright Notice

Rappan Athuk © 2018, Frog God Games, LLC; Authors Bill Webb, Clark Peterson, Skeeter Green, Tom Knauss, Lance Hawvermale, WDB Kenower, Casey Christofferson, and Greg Raglund; based on the original creation of Bill Webb.