Sleep Potion

Potion, uncommon

When unstoppered or shattered, the liquid inside reacts with air, becoming a clear, odorless gas. The gas affects 7d8 hit points of creatures within 20 feet, in ascending order of their current hit points (ignoring unconscious creatures). Starting with the creature that has the lowest current hit points, each creature affected by the gas falls asleep for one hour or until the creature takes damage or somebody uses an action to shake or slap the sleeper awake. Subtract each creature’s hit points from the total before moving on to the creature with the next lowest hit points. A creature’s hit points must be equal to or less than the remaining total for that creature to be affected.

Section 15: Copyright Notice

City of Brass ©2018 Frog God Games; Authors: Casey Christofferson and Scott Greene

scroll to top