Talisman of Ultimate Evil

Wondrous item, legendary (requires attunement by an evil cleric)

While wearing this talisman, you can use an action to banish any good-aligned divine spellcaster that you can see. The ground beneath the target opens and the victim falls into a pit, whereupon the crack slams shut.

There is no saving throw, but the banished creature can be restored with a wish. The talisman cannot be used in this way again until the following midnight.

A good-aligned creature cannot willingly approach within 5 ft. of the talisman without succeeding on a DC 16 Wisdom saving throw. If a divine spellcaster of a good alignment picks up the talisman, the spellcaster suffers 2d6 necrotic damage each round until dropping it.

Section 15: Copyright Notice

Rappan Athuk © 2018, Frog God Games, LLC; Authors Bill Webb, Clark Peterson, Skeeter Green, Tom Knauss, Lance Hawvermale, WDB Kenower, Casey Christofferson, and Greg Raglund; based on the original creation of Bill Webb.

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