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Wand of Charm Person

Wand, uncommon

This wand has 7 charges. While holding it you can use an action to expend at least 1 charge to cast charm person. For 1 charge, you cast the 1st level version of the spell. For each additional charge expended, you increase the spell slot one level.

The wand regains 1d6+1 charges daily at dawn. If you expend the wand’s last charge, roll a d20. On a 1, the wand bends into a circle and loses its magic.

Section 15: Copyright Notice

Rappan Athuk © 2018, Frog God Games, LLC; Authors Bill Webb, Clark Peterson, Skeeter Green, Tom Knauss, Lance Hawvermale, WDB Kenower, Casey Christofferson, and Greg Raglund; based on the original creation of Bill Webb.