Clever Noose

Wondrous item, rare

This 25-foot length of rope is fashioned into a noose at one end with a cunning knot that can’t be untwisted; cutting the rope or knot causes it to lose its magic. A clever noose always fits easily and correctly over the head of any creature of Huge size or smaller. Using a bonus action, you can throw the noose end as a ranged weapon attack up to 20 feet to land the loop around a creature’s neck. This does no damage but allows you to use your action to grapple or shove the creature with the noose. This uses the usual rules for grappling or shoving, but grants you a +2 bonus to the relevant ability checks. If you successfully cause a creature to fall off an edge or over a projection while the noose is fixed around its neck, it hangs and suffers 2d6+2 damage per round until it’s released, until you drop the noose or move more than 25 feet from the target, or until the target manages to escape from the noose. Even the Dead suffer damage from the clever noose, as it cuts into their necks and eventually causes the head to separate from the body.

Section 15: Copyright Notice

The Lost Citadel Ropleplaying, Copyright 2020, Green Ronin Publishing, LLC; Authors Keith Baker, Natania Barron, Jaym Gates, Jesse Heinig, Rhiannon Louve, Ari Marmell, Malcolm Sheppard, and C.A. Suleiman.

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