Rod of Defoliation

Rod, very rare (requires attunement)

This gnarled and blighted cudgel seems ready to flake away at a touch, yet it is surprisingly stout and heavy, never cracking despite its superficial rot. A rod of defoliation can be wielded as a +1 greatclub that deals an extra 2d6 necrotic damage against but as a bonus action each turn, you could also use this rod as a shield that causes plants to have disadvantage on attack rolls against you.

If a rod of defoliation is held in one hand, you can cast blight as a 4th-level spell with a DC of 8 + your Wisdom modifier + your proficiency bonus. Once you cast this spell, you must complete a long rest before casting it again.

Epic Attunement. You gain the ability to cast contagion as a bonus action whenever you strike a beast, humanoid, or plant with the rod. The contagion spell must be cast on the creature you struck with the rod of defoliation, and it has a DC of 8 + your Wisdom modifier + your proficiency bonus. You can use this ability a number of times equal to your Wisdom modifier, after which you must complete a long rest to reset the charges.

Section 15: Copyright Notice

The Dragon’s Hoard #2 © 2021, Legendary Games; Lead Designer: Jason Nelson. Authors Matt Kimmel, Michael “solomani” Mifsud, Scott D. Young, Mark Hart, and Jeff Ibach.

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