5e SRD >Gamemastering >Magic Items >Magic Items by Other Publishers >Magic Items – Legendary Games >

Wand of Night

Wand, rare (requires attunement by a spellcaster)

This wand has 10 charges. While holding it, you can expend 1 of its charges to cast the darkness spell from it. If you expend 2 charges, you can increase the area of the darkness spell to a 60- foot radius, or you can increase the duration 1 hour (requiring no concentration).

Instead of creating darkness, you can expend 1 of the wand’s charges to dispel a light-based magical effect such as daylight, as if you had cast dispel magic. You can increase the level of this dispel magic effect by expending additional charges, with each additional charge increasing the level of the dispel magic spell by 1.

The wand regains 1d6+1 expended charges daily at sunset. If you expend the wand’s last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed.

Section 15: Copyright Notice

The Dragon’s Hoard #2 © 2021, Legendary Games; Lead Designer: Jason Nelson. Authors Matt Kimmel, Michael “solomani” Mifsud, Scott D. Young, Mark Hart, and Jeff Ibach.