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Hallucinatory Dust

Wondrous item, rare

This small packet contains black gloomflower pollen around which swirl hazy images. There is enough of it for one use. When you use an action to blow the dust, each creature in a 30-foot cone must make a DC 14 Wisdom saving throw. On a failure, a creature sees terrible visions, manifesting its fears and anxieties for 1 minute. While affected, it takes 7 (2d6) psychic damage at the start of each of its turns and must spend its action to make one melee attack against a creature within 5 feet of it, other than you or itself.

If the creature can’t make a melee attack, it takes the Dodge action. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. On a success, a creature becomes incapacitated until the end of its next turn as the visions fade but is otherwise unaffected.

A creature reduced to 0 hp by the dust’s psychic damage falls unconscious and is stable. When the creature regains consciousness, it is permanently plagued by hallucinations and has disadvantage on ability checks until cured by a remove curse spell or similar magic.

Section 15: Copyright Notice

Expanding Codex ©2020 Open Design, LLC. Author: Mike Welham.