These items normally appear to be small, earthenware jugs, but can take the form of almost any container of roughly the same size, such as a bottle or flask. The bearer of the jug may, on command, draw any one of his familiars within 100 feet into the jug. Doing so is a standard action, and the familiar’s form begins to glow white and elongate toward the jug, until it is drawn entirely into the container. While inside, the familiar cannot be damaged by any external means, and is safe from other hazards of the environment such as cold or poison gas. The bearer may release the familiar with another standard action, to any unoccupied space within 30 feet (familiars are effectively trapped in the jug until released).
Note: In order to be successfully drawn into the jug, the familiar must be free of all constraints and within a clear, unobstructed view of the jug’s wielder. If for some reason the familiar is not in control of its own actions, the creature that is in control is allowed a Wisdom save CL 20 to resist being drawn into the jug.
A familiar’s jug may never hold more than one familiar at a time.
Price 14,000 gp.
Familiars & Companions, Copyright 2017, Troll Lord Games; Author Casey Christofferson, Justin Bacon, Tommy Ruteledge, Josh Hubbel, Lance Hawvermile, Luke Johnson, Stephen Vogel and Dave Zenz.